We have recently received permission to offer a new experimental class in term 2 that is a collaboration between the Department of Computer Science and Educational Communications and Technology. Don’t worry, you don’t have to be a computer geek to take it! The idea is that there are many important overlaps between our disciplines, particularly where they intersect around designing technology enhanced learning. Dirk Morrison and Richard Schwier will be offering some of the sessions on community, instructional design and evaluation. The time and place will be announced later, but if you’re interested you can contact the lead instructor, Dr. Gord McCalla (firstname.lastname@example.org) or Chris Brooks (email@example.com). Yes, you can count it on your graduate program.
A brief description follows, but you can find the full description at: http://ai.usask.ca/Course_Material. Then click on the link “Course Material”.
ECMM / CMPT 898 – Technology Enhanced Learning
This course introduces graduate students to current and state of the art technology in applied Computer Science of teaching and learning. It will overview a wide range of topics both from the Computer Science perspective of utilizing and implementing the technology and the Educational perspective by exploring how technology fits within pedagogical principals.
The course will be taught using a range of technology such as using Blogs to encourage discussions, mediating some of the lectures and group communication through tools such as iHelp, podcasting or vidcasting, compiling content in wikis etc.
The course goal is to create an environment of collaborative group work between both Education and Computer Science students by having the focus on a project that is for a real world client. This will allow the Education students an introduction to the challenges and advantages that Computer Science can provide the learning process yet have them working with Computer Science with stronger technical skills. Education students can help the Computer Science students understand difficulties and best practices of learning and instructional design. Both Computer Science and Education students will get an opportunity to experience group work with colleagues outside of their discipline and practical experience by completing a project for a client.
The project itself will be carefully selected by the instructors to have enough depth and breadth to require knowledge of the different topics of the outline, yet can be accomplished in the time allotted. The lectures themselves will be geared towards coordinating the project or teaching the required knowledge for the current stage of the process.
At the end of this course it is expected that students understand:
– The limitations and abilities of current e-learning technologies
– How technologies can be utilized to achieve pedagogical goals
– How technologies can be customized to explore new learning strategies
– The social implications of technology on the learning process