International Journal of Designs for Learning (IJDL),Volume 11 (1)

We are pleased to announce that Volume 11, Issue 1 of the International Journal of Designs for Learning (IJDL),  is published!

Below you can find a list of the articles from this issue. Please forward this announcement on to those you feel would be interested. We look forward to your contributions and continued support of this venue for scholarly research in designs for learning!

Best regards,

On behalf of the IJDL Editorial Staff:

Elizabeth Boling, Editor-in-Chief
Justin Sentz, Assistant Editor
John Baaki, Board Member & Former Assistant Editor
Colin Gray, Board Member & Editorial Assistant
Ahmed Lachheb, Editorial Assistant

IJDL Vol 11, No 1 (2020)


Design Challenges for Science Games: The Case of a Quantum Mechanics Game
Aditya Anupam, Ridhima Gupta, Shubhangi Gupta, Zhendong Li, Nora Hong, Azad Naeemi, Nassim Parvin

Design of a pre-service teacher training unit to promote scientific practices. Is a chickpea a living being?
Maria Martínez-Chico, Maria Rut Jiménez-Liso, Maria Evagorou

Rural Teachers Learning Bioanalytical Engineering: Design and Development of ‎Learning, Transfer, and Communication Supports for Rural Secondary Math and ‎Science Teachers
Patricia L Hardré, Mark A. Nanny‎, Shaida Morales, Regina Kenton, Laura Lewis, Shichen Guo, Qianuyun Peng, Hui Xu

Designing an Aesthetic Learner Experience: UX, Instructional Design, and Design Pedagogy
Colin M. Gray, Paul Parsons, Austin L. Toombs, Nancy Rasche, Mihaela Vorvoreanu

Design Features of an Effective and Theoretically Grounded Training Program for Undergraduate Teaching Assistants in the Life Sciences
Seth K. Thompson, Julie Brown, Sehoya Cotner, Jonathan Andicoechea, FangFang Zhao, Gillian Roehrig

The Lightboard: Expectations and Experiences
Sarah McCorkle, Paul Whitener

Collaborative Design Reasoning in a Large Interdisciplinary Learning Tool Design Project
Feiya Luo, Pavlo “Pasha” Antonenko, Natercia Valle, Emily Sessa, Gordon Burleigh, Lorena Endara, Stuart McDaniel, Sarah Carey, E. Christine Davis

Design of a Socioscientific Issue Unit with the Use of Modeling: The Case of Bees

Blanca Puig Mauriz, Maria Evagorou

Iterations on a Transmedia Game Design Experience for Youth’s Autonomous, Collaborative Learning

Camillia Matuk, Talia Hurwich, Jonathan Prosperi, Yael Ezer

Building a Software Tool to Explore Subjectivity in the Classroom: A Design Case

Lloyd Rieber

Acts of Meaning, Resource Diagrams, and Essential Learning Behaviors: The Design Evolution of Lost & Found

Owen Gottlieb, Ian Schreiber

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